FreshFusionStudios

A tiny Roblox studio in Copenhagen, making collectors, simulators and co-op worlds.

  • 7 games shipped
  • 200K+ visits
  • 15K+ community
The Fresh Fusion Studios mascot: a grinning cartoon shark sticker.
In development

Next up: a co-op horror game

Your crew heads into dark, abandoned sites to salvage scrap and make it back out. Every light is dynamic, so lamps, flashlights and emergency lights all change what you can see.

The same room lit by the second light source. A dark room in the horror game lit by the first light source.

Same room, two light sources, both lit in real time.

Creature lineup

Six of many from the roster for another game we have in development, separate from the horror project. Pick a creature, then pick a move.

The Gargoyle Drake, a crouching stone drake with glowing magenta cracks on its wings.

Gargoyle Drake

12.8 × 6.8 × 7.8 studs

Drag to spin

These six are a sample. Every creature starts as a blueprint on a 1-stud grid, gets built in Blender from the same numbers, and passes art review and frame-by-frame animation checks before it ships. Want one in your game, or a custom one? Message freshfusionstudios on Discord.

Play our games

Free on Roblox, on PC, mobile, console and VR.

Aura RNG: a player wrapped in a glowing aura. 176K+ visits

Aura RNG

Roll for rare auras, then take them into wave-based trials, solo or co-op with up to 4 friends. 36 pets to hatch, a forge, and rebirths for the chase.

Play on Roblox
Build a Monster Empire: a monster army on a volcanic battlefield. 25K+ visits

Build a Monster Empire

Build monster dens on a volcano's rim, raise an army and march it across the bridge. Possess any monster and fight with your own hands.

Play on Roblox

7 games and counting

Every Fresh Fusion game lives on our Roblox community page.

See them all

Made with Claude

A small studio with a big pipeline. Mikael directs every game and built the workflow behind them, and Claude does the heavy lifting inside it.

Founder & game director
MikaelDesigns every game, sets the direction for art and systems, and signs off on every build before it goes live.
Toolchain & pipeline
MikaelBuilt the development loop from scratch: Claude Code, Rojo and the Roblox Studio MCP server working as one system, from first line of Luau to a running test server.
Game code
Claude Code, reviewed by MikaelLuau written as Rojo projects and synced live into Studio, so every change can be tested in seconds.
Studio testing
Mikael + ClaudeClaude starts play sessions, drives inputs and reads the console through the MCP server. Mikael playtests every build himself and decides what ships.
Creature pipeline
Mikael + ClaudeConcept and blueprint, a Blender build script, a self-check, an art-direction review, then up to two polish passes. Every creature stays under 5,000 triangles at true Roblox scale.
Animation QA
Every clip, every frameClips are baked at 30 fps, director-reviewed, and checked for seams, popping, root motion and foot slide before they ship.
Made in
Copenhagen, Denmark
Played by
200,000+ visitors

To be continued.

Work with us

Want a creature in your game, a custom one, or a partner for your next project? Discord is the fastest way to reach us.

Discord

freshfusionstudios